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Android App Development

Android app development that reaches everyone

Android apps built to run well across the real range of devices your users carry, from a well-scoped MVP to a clean Play Store launch, from one codebase shared with iOS.

Android app development that reaches everyone

Android is not one device. It is thousands of them, from current flagships to phones several years old, on fast connections and on poor ones. An app that was only tested on a new handset can be unusable for a large share of the people it was built for.

We test across the range your audience actually carries, and we design for the conditions they are in. That means sensible behaviour on slow networks, careful use of battery and background work, and an app size that does not put people off installing it.

Our take: test on the phones your users own, not the one on your desk. Reach is the reason to build for Android, and you only get it if the app runs well on modest hardware.
What's included

Android App Development, end to end

Every Android

Apps tested against the real spread of Android devices and versions, not just a flagship.

Play Store launch

Store setup, review and launch under your own Google Play account.

One codebase

Flutter or React Native so Android and iOS ship together and stay in step.

Hardware & Bluetooth

BLE and device integration for apps that talk to real-world hardware.

Backend & APIs

Auth, data, payments and push notifications engineered to scale.

MVP first

A well-scoped MVP in about a week to learn from real users before you expand.

What to watch for

Where this quietly goes wrong

The mistakes we see most often, so you can avoid paying for them.

Testing on one flagship

A new high-end phone hides slow screens and memory problems that older devices expose immediately.

Ignoring poor networks

Many users are on slow or unreliable connections. The app should load, retry and recover without losing their work.

Background limits

Android restricts background work to protect battery. Notifications and syncing have to be built around those rules to be reliable.

Play policy surprises

Permissions, data safety forms and target versions change. We keep the app compliant so an update is not rejected.

Why appico

Made by the team founders re-hire

Tested across real Android devices, not just one
Android and iOS from one codebase
Proven on shipped apps, Roast-Tech and GoldKitty
Hardware and Bluetooth experience
Play account and code owned by you
Common questions

Android App Development, asked and answered

How much does an Android app cost?

It depends on scope, but we start most builds as a well-scoped MVP so you invest in the core first. Pricing is fixed by milestone and agreed before we begin.

Do you build Android and iOS together?

Yes, from a single codebase in Flutter or React Native, so both stores launch together and stay in step, at a fraction of the cost of two separate builds.

Will you publish it to the Play Store?

Yes, we set up your Google Play account, prepare the listing, handle review and launch under your account. The app is yours from day one.

Will it work on older Android phones?

We test against the real range of devices and versions your audience actually uses, not just a new flagship, so the app runs well for everyone you are trying to reach.

Can the app connect to hardware?

Yes, we build Bluetooth Low Energy and device integration. Roast-Tech controls a coffee roaster over Bluetooth from the app, hardware is a core strength.

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